Project Type: 360
Book of Math
Book of Math is a game where the player uses their math skills to attack and defend. The quicker the player solves the math problem the greater their chances will be during combat. This was a team project for CS160: Game AI, taught by Professor Michael Mateas. The game concept was created by Jason Roth, […]
Siegebreakers: Level Editor
Siegebreakers is a multiplayer hack and slash base defense game implemented in C-Sharp. This project represents the total work of myself and eleven other UCSC students. The core mechanic that makes this game so engaging is the AI Director system that is responsible for scaling game difficulty for the players. This system coupled with […]
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