Project Type: AI

  • Book of Math

    Book of Math

    Book of Math is a game where the player uses their math skills to attack and defend. The quicker the player solves the math problem the greater their chances will be during combat. This was a team project for CS160: Game AI, taught by Professor Michael Mateas. The game concept was created by Jason Roth,…

  • Ms. Pac-man AI

    Ms. Pac-man AI

    Utilizing the Java framework provided by the pacman vs ghosts competition myself and a teammate wrote AI controllers for both the player and ghost agents. In order to control the player agent a state machine architecture was employed. The states defining player behavior were divided between keeping the player alive, by avoiding the ghost enemies,…